Reach out. Let's ideate.

dharani232k@gmail.com

The

Eternal Waltz

An AR Experience

Timeline

3 months

2024

Tools

• Figma

• Unity

• Vuforia

Role

• UI/UX Design

• User flow

• Usability testing

• Unity development

Team

• Solo project

• Mentor

Scroll to explore

The Experience

The player steps into a decaying ballroom frozen in time—where movement, sound, and memory exist in fragments. Through exploration and interaction, they uncover a story of unfinished music and trapped spirits.

This project explores how augmented reality can guide users through narrative using space, interaction, and sensory feedback instead of traditional interfaces.

Core Question

If traditional UI is cumbersome

Normalize movement

Astonished vision

Sensory audio messages

Experience Flow

Discovery

Users enter the space and begin exploring

Understanding

Clues begin revealing a narrative

Engagement

Players move to solve challenges

Interaction Mastery

Users learn system behaviors

Resolution

The final interaction completes the narrative

Guidance System

Traditional UI is replaced with:

A physical assistant object

Context-aware hints

Audio-driven feedback

Designed to feel like part of the world, not an overlay.

Recognizing that even in the realm of technology, users may find tasks challenging. Applying Gen AI in UX requires simplicity and an approachable

Physical objects guide players naturally through the experience.

Interaction System

Audio

Audio cues guide actions

Visual

Visual changes confirm interaction

Environmental

Environmental shifts indicate progress

Key Design Decisions

Balance UI with environment

Designed to feel like part of the world, not an overlay. All guidance integrated seamlessly.

Preventing user confusion

Sensory triad (audio, visual, haptic) & ritual ensures clear communication at every step.

Demo Video


Coming soon

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