Reach out. Let's ideate.
dharani232k@gmail.com
The
Eternal Waltz
An AR Experience
Timeline
3 months
2024
Tools
• Figma
• Unity
• Vuforia
Role
• UI/UX Design
• User flow
• Usability testing
• Unity development
Team
• Solo project
• Mentor
Scroll to explore
The Experience
The player steps into a decaying ballroom frozen in time—where movement, sound, and memory exist in fragments. Through exploration and interaction, they uncover a story of unfinished music and trapped spirits.
This project explores how augmented reality can guide users through narrative using space, interaction, and sensory feedback instead of traditional interfaces.

Core Question
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If traditional UI is cumbersome
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Normalize movement
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Astonished vision
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Sensory audio messages
Experience Flow
Discovery
Users enter the space and begin exploring

Understanding
Clues begin revealing a narrative

Engagement
Players move to solve challenges

Interaction Mastery
Users learn system behaviors

Resolution
The final interaction completes the narrative

Guidance System
Traditional UI is replaced with:
•
A physical assistant object
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Context-aware hints
•
Audio-driven feedback
Designed to feel like part of the world, not an overlay.
Recognizing that even in the realm of technology, users may find tasks challenging. Applying Gen AI in UX requires simplicity and an approachable

Physical objects guide players naturally through the experience.
Interaction System
Audio
Audio cues guide actions
Visual
Visual changes confirm interaction
Environmental
Environmental shifts indicate progress
Key Design Decisions
◆
Balance UI with environment
Designed to feel like part of the world, not an overlay. All guidance integrated seamlessly.
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Preventing user confusion
Sensory triad (audio, visual, haptic) & ritual ensures clear communication at every step.
Demo Video
Coming soon